2015.09.21 / Technology research
Frank Fan
KNOWORTH
只有想不到、没有做不到

2026-06-28 / Industry
Are you familiar with the concept of zombie apps? Nope, they are not some sort of mobile games these apps are the ones that have little or no visibility at all at the app stores. As per latest figures,nearly 51,000 apps are downloaded by people(from Google Play and Apple iTunes combined)per minute and these users have no chance whatsoever of even finding the 1.1 million+ zombie apps, which remain in a corner with hardly any downloads. In todays discussion, we will highlight certain key app store optimization (ASO) strategies, to ensure that your well-worked mobile application does not turn out[…]
by Sayudh Sarkar
2026-06-28 / industry
There are a lot of trending topics when it comes to code, and trying to keep up with everything thats going on is a full-time job on its own. If youre wondering how to separate the wheat from the chaff, weve gone ahead and done the work for you. In the following post, well check out what was hot in 2016, and whats about to get even hotter this year. Java-wise, of course. Get ready to code like its 2017. Java 9, Youre So Fine You Blow My Mind We opened the year with a bug in Java 6 that is about to turn into a feature in Java 9:sun.misc.Unsafe. This library is a collection of methods for perfor[…]
by Henn Idan
2026-06-28 / Industry
With weeks to go until we close the book on 2015, what will you remember most about the year that was? As the staff of Gamasutra gathered to answer that question, we looked back at the big news of the year and saw a handful of moments that shook the industry in ways too powerful to ignore. Yesterday we ran down some of the top trends that defined the game industry in 2015, so today lets get a bit more specific and talk about some of the big events that seem likely to shape the course of the industry for years to come. Activision buys King in a $5.9 billion deal The game industry runs on money,[…]
by Alex Wawro